Wednesday, April 23, 2014

Eng. 9 Block 4 - Ms. Wood

Hello class,

I am Ms. Wood, your student-teacher taking over for the next 5 weeks.  I am really looking forward to working with you and getting to know you all better! My email is meglan@uvic.ca - email me if you have any questions!

We will be studying the novel Curious Incident of the Dog in the Night-time by Mark Haddon.  We retrieved the novel from Ms. Shelly, the librarian, today, so if you were not in class, be sure to go by the library and ask for your copy.  We will be reading up to page 74 by Wednesday, April 30th.

Today we discussed the unique voice of the narrator in the novel, and we also completed a story prediction chart for the novel, which I will put below.

Please see also a Fiction Terms sheet which we will be using throughout the unit.  You do not need to know all the terms, but it will be helpful to have the Terms sheet while discussing the parts of the novel.  I will have a paper copy waiting for you.

For Thursday, think about one of your favourite books, as we will be having a Book-smack!

Thanks, Ms. Wood.


Story Prediction Example


CLUE WORDS
STORY PREDICTION
Harbour
 
Voyage
 
Crew
 
Books, instruments
 
Island, water, fruit
 
Strange
 
Textured, glowing
 
Heavy, aboard
 
Stone
 
Shrieks, fever
 
Danger, storm
 
Horrifying beasts
 
Doomed
 
 
A ship’s crew sailed out of the harbour on a voyage.  Some of the crew brought along books and instruments for the long journey.  While sailing across the ocean, they discovered an island not marked on the map, filled with strange water and fruit, They ate the succulent fruit not knowing what effects they might have.  On the island, one of the crew members found a glowing stone and took it with him back to the ship. They set sail, and every time the stone would glow they heard shrieks and saw horrifying beasts in the water off the side of the ship.  They sailed through retched storms. The crew worried that they were doomed to be followed by the beasts and cursed by the stone or the delicious fruits from the mysterious unmarked island.












Story Prediction for
Curious Incident of the Dog in the Night-time


CLUE WORDS
STORY PREDICTION
Dog
 
Murder mystery
 
Teenaged boy
 
Lawn
 
Math
 
Autistic
 
Detective
 
Investigate
 
Strange neighbours
 
Letters
 
Secrets
 
Father, mother
 
Rat
 
Train Ride
 
No Map

Shouting










































Fiction Terms

Narrator: The speaker who tells the story.

Voice: 1. The author's style; the quality that makes his or her writing unique
2. The characteristic speech and thought patterns of a first person narrator.

Characterization: A writer’s portrayal of a character through dialogue, actions, appearance, habits, beliefs, way of speaking, etc


Dialogue: Any conversation between characters or people.

Protagonist: The main character in a story, novel or play.

Antagonist: The character who struggles or fights against the protagonist.

Setting: The time, place and circumstances in which a story, book, drama etc. takes place.

Plot: The storyline or series of episodes.

Foreshadowing: A technique for providing clues about events that may happen later in the story.

Flashback: A technique for presenting something that already happened to explain the current (present) situation.

Suspense: The feeling of growing tension and excitement felt by the reader as the plot develops.

Climax: The highest point of emotional intensity, usually the turning point.

Resolution: The conclusion of the story in which the problem or conflict is solved.

Conflict:The struggle between opposing forces; There are 3 types:

Internal conflict:(person vs him/herself) A character must deal with his/her own thoughts and feelings.
 
External conflict: (person vs environment) A character struggles against something in the outside world.
 
Interpersonal conflict (person vs person) A character struggles against another character.

Theme(s): main ideas, messages, or underlying meanings of a literary work which may be stated directly or indirectly.

Symbolism: The use of a concrete object to stand for an abstract or more complicated idea.  For example, a lion symbolizing courage.